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Magician Stats, Skills & Sub-Classes
This class excels in using Magic along with a staff as their primary weapon.
Quick Jump
Increase Stats Per Level
- Spirit+3
Increases the regeneration of your mana, health, and focus.
- Intellect+2
Increases the effectiveness of magic.
Features
Staff Training
Unlocks the ability to utilize Staffs.
Light Armor
Unlocks the ability to wear Light Armor.
Magician Passive
As you level up, Magician will unlock more passives, and the Magician currently has 8 unlockable passives.
Arcane Armor
Gain bonus armor, scaling with Intelligence.
Magic Training 1
Increases Mana Regeneration.
Spell Made
Taking a lethal hit depletes 50% mana instead.
Diverted Energy
Magic Shield restores mana equal to the damage taken when it is destroyed.
Magic Training 2
Increases Mana Regeneration even more.
Mana Pool
10% increased mana.
Meditation
Mana regeneration isn't interrupted during casting.
Clearcast
When a spell hits a target, there is a chance to make the next spell cast free.
Magician Active Skills
As you level up, Magician will unlock more active skills, and the Magician currently has 13 unlockable skills.
Magic Arrow
Fire a small magic arrow at a target.
Lesser Buffs
Lesser Strength
Casts an incantation that applies a small Strength Buff for 5 minutes to you and nearby allies.
Lesser Intellect
Casts an incantation that applies a small Intelligence Buff for 5 minutes to you and nearby allies.
Lesser Dexterity
Casts an incantation that applies a small Agility Buff for 5 minutes to you and nearby allies.
Mana Shield
Gives Damage Reduction for 5 hits, lowering in effectiveness every hit.
Conjure Food and Water I
Conjure Food I
Conjure basic food that replenishes health and hunger.
Conjure Water I
Conjure basic water to refresh mana.
Magic Imbue
Activate to have basic attacks deal magic damage.
Magic Arrow Evolution
Magic Arrows
Fires three arrows at the same time.
Magic Repeater
Fires three arrows in quick succession.
Lesser Buffs Evolution
Strength
Casts an incantation that applies a moderate Strength Buff for 5 minutes to you and nearby allies.
Intellect
Casts an incantation that applies a moderate Intelligence Buff for 5 minutes to you and nearby allies.
Dexterity
Casts an incantation that applies a moderate Agility Buff for 5 minutes to you and nearby allies.
Conjure Food and Water I Evolution
Conjure Food II
Conjure good food that replenishes health and hunger.
Conjure Water II
Conjure good water to refresh mana.
Blink
Teleports the caster forward.
Buffs Evolution
Greater Strength
Casts an incantation that applies a huge Strength Buff for 5 minutes to you and nearby allies.
Greater Intellect
Casts an incantation that applies a huge Intelligence Buff for 5 minutes to you and nearby allies.
Greater Dexterity
Casts an incantation that applies a huge Agility Buff for 5 minutes to you and nearby allies.
Overload
Enter a state of empowered magic, gaining 50% increased magic power for 10 seconds.
Conjure Food and Water II Evolution
Conjure Food III
Conjure amazing food that replenishes health and hunger.
Conjure Water III
Conjure amazing water to refresh mana.
Arcane Storm
Conjures magical arrows from the sky, dealing constant damage to an area.
Magician Sub Classes
The Magician features 2 branching sub-classes that players can upgraded from when they reach level 30 on their chosen class.
Sorcerer
Sorcerer is an sub-class for Magician
Passive:
Arcane Charges
Landing a spell has a chance to grant you an Arcane Charge.
Arcane Mend
Restore yourself using 2 arcane charges.
Active:
Arcane Explosion
Drain: 100 Mana
Consume an Arcane Charge to unleash a powerful arcane explosion.
Arcane Finale
Drain: 200 Mana
Upon reaching maximum Arcane Charges,unleash them to cast a powerful finale spell, delivering devastating magical energy.
Warlock
Warlock is an sub-class for Magician
Passive:
Sacrifice
Dismiss your current demon, reclaiming its essence as souls.
Summon Fiend
Summons a fiend with souls.
Summon
Summons an imp with souls.
Souls
A resource obtained by creatures killed with Soul Steal.
Soul Link
Your demons will take a portion of your damage taken.
Active:
Soul Steal
Drain: 100 Mana
Rip the soul from a defeated foe, harvesting its essence upon execution.(The target must be near your level).