Rune Slayer WikiClasses

Magician Stats, Skills & Sub-Classes

Magician Stats, Skills & Sub-Classes

This class excels in using Magic along with a staff as their primary weapon.

Increase Stats Per Level

  • Spirit+3

    Increases the regeneration of your mana, health, and focus.

  • Intellect+2

    Increases the effectiveness of magic.

Features

  • Staff Training

    Unlocks the ability to utilize Staffs.

  • Light Armor

    Unlocks the ability to wear Light Armor.

Magician Passive

As you level up, Magician will unlock more passives, and the Magician currently has 8 unlockable passives.

Lv. 8

Arcane Armor

Gain bonus armor, scaling with Intelligence.

Lv. 11

Magic Training 1

Increases Mana Regeneration.

Lv. 17

Spell Made

Taking a lethal hit depletes 50% mana instead.

Lv. 18

Diverted Energy

Magic Shield restores mana equal to the damage taken when it is destroyed.

Lv. 21

Magic Training 2

Increases Mana Regeneration even more.

Lv. 24

Mana Pool

10% increased mana.

Lv. 27

Meditation

Mana regeneration isn't interrupted during casting.

Lv. 38

Clearcast

When a spell hits a target, there is a chance to make the next spell cast free.

Magician Active Skills

As you level up, Magician will unlock more active skills, and the Magician currently has 13 unlockable skills.

Lv. 0

Magic Arrow

Fire a small magic arrow at a target.

Lv. 3

Lesser Buffs

  • Lesser Strength

    Casts an incantation that applies a small Strength Buff for 5 minutes to you and nearby allies.

  • Lesser Intellect

    Casts an incantation that applies a small Intelligence Buff for 5 minutes to you and nearby allies.

  • Lesser Dexterity

    Casts an incantation that applies a small Agility Buff for 5 minutes to you and nearby allies.

Lv. 5

Mana Shield

Gives Damage Reduction for 5 hits, lowering in effectiveness every hit.

Lv. 7

Conjure Food and Water I

  • Conjure Food I

    Conjure basic food that replenishes health and hunger.

  • Conjure Water I

    Conjure basic water to refresh mana.

Lv. 13

Magic Imbue

Activate to have basic attacks deal magic damage.

Lv. 15

Magic Arrow Evolution

  • Magic Arrows

    Fires three arrows at the same time.

  • Magic Repeater

    Fires three arrows in quick succession.

Lv. 16

Lesser Buffs Evolution

  • Strength

    Casts an incantation that applies a moderate Strength Buff for 5 minutes to you and nearby allies.

  • Intellect

    Casts an incantation that applies a moderate Intelligence Buff for 5 minutes to you and nearby allies.

  • Dexterity

    Casts an incantation that applies a moderate Agility Buff for 5 minutes to you and nearby allies.

Lv. 22

Conjure Food and Water I Evolution

  • Conjure Food II

    Conjure good food that replenishes health and hunger.

  • Conjure Water II

    Conjure good water to refresh mana.

Lv. 30

Blink

Teleports the caster forward.

Lv. 32

Buffs Evolution

  • Greater Strength

    Casts an incantation that applies a huge Strength Buff for 5 minutes to you and nearby allies.

  • Greater Intellect

    Casts an incantation that applies a huge Intelligence Buff for 5 minutes to you and nearby allies.

  • Greater Dexterity

    Casts an incantation that applies a huge Agility Buff for 5 minutes to you and nearby allies.

Lv. 33

Overload

Enter a state of empowered magic, gaining 50% increased magic power for 10 seconds.

Lv. 36

Conjure Food and Water II Evolution

  • Conjure Food III

    Conjure amazing food that replenishes health and hunger.

  • Conjure Water III

    Conjure amazing water to refresh mana.

Lv. 40

Arcane Storm

Conjures magical arrows from the sky, dealing constant damage to an area.

Magician Sub Classes

The Magician features 2 branching sub-classes that players can upgraded from when they reach level 30 on their chosen class.

Sorcerer

Sorcerer is an sub-class for Magician

Passive:

  • Arcane Charges

    Landing a spell has a chance to grant you an Arcane Charge.

  • Arcane Mend

    Restore yourself using 2 arcane charges.

Active:

  • Arcane Explosion

    Drain: 100 Mana

    Consume an Arcane Charge to unleash a powerful arcane explosion.

  • Arcane Finale

    Drain: 200 Mana

    Upon reaching maximum Arcane Charges,unleash them to cast a powerful finale spell, delivering devastating magical energy.

Warlock

Warlock is an sub-class for Magician

Passive:

  • Sacrifice

    Dismiss your current demon, reclaiming its essence as souls.

  • Summon Fiend

    Summons a fiend with souls.

  • Summon

    Summons an imp with souls.

  • Souls

    A resource obtained by creatures killed with Soul Steal.

  • Soul Link

    Your demons will take a portion of your damage taken.

Active:

  • Soul Steal

    Drain: 100 Mana

    Rip the soul from a defeated foe, harvesting its essence upon execution.(The target must be near your level).